One Hour One Life Free Download v06.11.2021 PC game in a pre-installed direct link with updates and dlcs, for mac os x dmg from steam-repacks.net Nintendo.
About The Game
After working on the game non-stop for 5+ years, and releasing 119 weekly updates, I’m currently taking a break to focus on some family stuff (renovating our house, training our new puppy, etc.). I have reduced the price temporarily during this break. I will return to updating One Hour One Life soon! –Jason Note (June 18, 2019): This game is being updated weekly. That means it’s going to change, a lot, over the next few years. The game is already playable, feature-complete, stable, and chocked full of content—it’s already an entertaining and interesting game. However, my goal is to make the very best game possible. In a large-scale multiplayer setting, it’s very difficult to predict the group dynamics that will result from a given change, so there will be some experimentation along the way. First of all, you only live for an hour, where each minute marks a passing year. You join the game server as a newborn baby, and some other randomly-chosen player is your mother. You depend on her for your survival. And why will she be willing to waste her valuable time and resources to keep you alive? Because she’s going to die in an hour just like everyone else, and if she wants what she accomplishes in her lifetime to have any meaning, then the next generation (aka, you) is her only hope. And if you survive into adulthood, you may get the chance to have babies of your own—other players, just joining the server—and those babies will be the next generation that gives meaning to your own life accomplishments.
You may not like every change that I make, but you should know that I’m working hard and doing my best to explore this brand new design space, and we’ll hopefully end up, eventually, at the best destination possible. In the rare case where a given change ends up being completely disastrous, I always act quickly to fix it. There are hard problems to solve, and with your support and input, we can solve them together. That is part of what you are buying when you buy this game: a seat at the table around a game that is changing and improving week after week. Thanks for your input, trust, and support during this process! –Jason Hey folks, I’m Jason Rohrer, and I’ve been working on One Hour One Life for more than three years. I’ve been doing everything myself—I drew all the graphics on paper with pens and markers, I coded the entire engine from scratch, I composed and performed all of the music, and I even made all of the sound effects. It’s a very personal game, and it’s really unlike anything else that’s out there. It’s also a huge game—over 1300 fully interactive, craftable objects already. And it’s only getting bigger, with weekly updates adding new things all the time. The game was initially released on my own website in February of 2018, and over the intervening months, I released 29 updates off-Steam. I’ve promised to keep releasing weekly update for at least the next two years, with the end goal of making the largest, most comprehensive crafting game in history.
Note (March 13, 2020): Over the past two years, the game has been updated 92 times, with a total of 2812 new objects added, for an average of 30 new objects per update. Some weeks, when I was focused on fixing other things, very few new objects were added. Dozens of new things are not added every single week, but dozens are added on average. The game is updated in a substantial way every single week, however—except, obviously, when I’m sick or on vacation. The trailer depicts a potential future for the game. There aren’t robots in the game (yet), but there are loads of things that weren’t shown in the trailer (radios, airplanes, rail carts, oil rigs, ice cream, etc.) At least 2812 things weren’t shown in the trailer, in fact. For a game that’s changing weekly, a trailer gives you only a general idea of what the game is like, and where it’s headed. The current plan is to get up to robots in the game someday, but, like I say in the trailer, who knows where we’ll end up? –Jason
Screenshots
System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows XP or newer
- Processor: 1.7+ GHz or better
- Memory: 2 GB RAM
- Graphics: GeForce G210M or better; 256 MB or higher
- Network: Broadband Internet connection
- Storage: 250 MB available space
- Click the Download Here button above and you should be redirected to GamesDatabase.
- Wait 5 seconds and click on the grey ‘download now’ button. Now let the download begin and wait for it to finish.
- Once the game is done downloading, right click the .zip file and click on “Extract to” (To do this you must have 7-Zip or winrar, which you can get here).
- Double click inside the One Hour One Life folder and run the exe application.
- Thats all, enjoy the game! Make sure to run the game as administrator and if you get any missing dll errors, look for a file named All In One Runtimes.exe run this and install it.